Skill categories
The letters under Player Development decide which skills a player can learn, and how expensive they are.
G · General All-round football skills: blocking, tackling, ball handling under pressure.
A · Agility Dodging, leaping, catching and staying on your feet.
S · Strength Hitting harder, holding ground, pushing opponents around.
P · Passing Throwing accurately, further and under pressure.
M · Mutation Physical gifts of Chaos: extra arms, claws, tentacles and worse.
D · Devious Dirty tricks, fouling and underhand play.
Primary categories are the ones the position learns easily and cost fewer Star Player Points. Secondary categories are open to the position but cost more.
Traits (Loner, Bone Head, Stunty…) come with the position and cannot be chosen as an advancement.