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Pick-me-up

TraitActive

At the end of each opposing turn, roll D6 for every Prone team-mate within 3 squares of a Standing player with this trait: on 5+ they stand up. A Pick-me-up player who stands up this way cannot use the trait in that same turn.

Players that start with Pick-me-up

Traits come with a position and cannot be chosen as an advancement.

Print a Pick-me-up reference card